namespace RimWorld;

public static class MapGenTuning
{
	public const float ThresholdElevationRock = 0.7f;

	public static float ElevationFactorFlat = 0.8f;

	public static float ElevationFactorSmallHills = 0.9f;

	public static float ElevationFactorLargeHills = 1f;

	public static float ElevationFactorMountains = 1.1f;

	public static float ElevationFactorImpassableMountains = 1.2f;
}
